ShopDreamUp AI ArtDreamUp
2024 Update
Totally not stealing this idea from @QueenAlchy. Current 2024 Goals Producing one drawing a week, namely on a Wednesday. I've heard having a schedule can help with engagement as it encourages people to check your socials etc. at a specific time. Obviously this is subject to change depending on IRL stuff goes (busy week, illness/injury, tech issue etc.) but I will try and keep people informed as and when delays happen. More fanart. I've held off doing this for a while, but I know fanart is a good way to grow on these platforms. I had planned to a fanart poll for January, but events delayed this from happening. I'll look to launch this in Feb with the idea being it'll be for March, as I want to draw Kafka from Honkai: Star Rail and Narmaya from Granblue for Jan and Feb respectively. More sexytime stuff. This has been a long time in the planning, and after recent drawings allowed me to dip my toes in this more than before, I'm slowly lowering myself into that pool. As always, I'll take
End of 2023 Update
My, what a year. Burnout I had hoped 2023 would be a better year for me, after losing family members and beloved pets during 2022 and while personally 2023 was a better year, it wasn't without it's mental drains. While I don't feel burnout in the artist sense (far from it, but I'll get to that later), life as a whole has left me feeling a tad burnt out. Instead, it's mainly been burnout in the social and work sense. As some may recall, around this time last year one of my two team mates had an accident where he broke three bones across both of his arms, rendering him unable to work as he recovered. He came back around March, but by that point I could definitely feel myself getting burnt out from having to take on the additional work. Just because we were a man down didn't mean we had any less work to do. As the year went on, our workload has continued to expand, often having to help a neighbouring team with his workload, leading to a case of feeling like I was doing an extra half a
2024 Goals/About My Art Projects
Taking a leaf out of @Jadago-Art's book with the posts he's made about his art projects, I realised I've never fully explaining my own art projects and where they currently stand. If we haven't had a chat, you might've seen my characters around, but know little about the projects they come from. Put simply, these projects are either a bit of a mess as they're made up of possess numerous disjointed ideas that lack cohesion, and are in need of either a reboot, or the project as a whole needs a lot more fleshing out. Main Projects Gems of Radiance: Evolving into a Monster Odyssey This started off as a mix of an elf fetish, Castlevania, and Power Rangers, "Gems of Radiance" has undergone some reworking. Inspired by a recent chat with @Otocai, I'll be shifting towards a "monster of the week" approach. The core monsters, now not just vampires, are using their powers to turn others into creatures too. I'm excited about this evolution, but @Otocai's suggestions and my notes still warrant
Mini Update
Apologies for the delay on art. Life's been a little manic and draining recently, which has slowed down my pace by quite a bit. I'm aiming to have the next piece done by the weekend at the latest.
© 2014 - 2024 pawcanada
Comments4
Join the community to add your comment. Already a deviant? Log In
Happy birthday, buddy! The membership was a BDay gift.
And no worries on that art trade. Really. I'm totally empathetic to the strain of feeling 'art pressure'. I get into funks where it's enough to shut me down. Which is why I avoid accepting them. Hell, it's also why I will never accept payment for a commission until I'm finished. I'm just too flightly to do art professionally.
And no worries on that art trade. Really. I'm totally empathetic to the strain of feeling 'art pressure'. I get into funks where it's enough to shut me down. Which is why I avoid accepting them. Hell, it's also why I will never accept payment for a commission until I'm finished. I'm just too flightly to do art professionally.